This character was a hit with the other players primarily because I played it like some kind of REALUDOVIC PLAY WITH ME SHIRT wood golem version of Abathur from Starcraft 2. It was focused purely on improvement; acquisition of new magics, acquisition of new schematics for articulation of joints or wood treatment processes to increase hardness of its blade hands, acquisition of political capital with those who had the resources and connections to provide further insight into how to self-improve, etc etc etc. This is why it was a rogue, after all. Assassination-for-hire can be lucrative and connect you with all of the right people. It was entirely indifferent to the plight of every living thing except: 1) Druids, as it maintained a deep and abiding affection for the druid that it had spent its first two centuries standing guardian over, 2) other Awakened creatures/plants, as it knew the pain and confusion that comes from being Rebirthed as a sentient object even when the Father-who-hath-Wrought-You is loving and kind, and 3) domestic house-cats, because it thought tiny fuzzy unstoppable murder factories were hilarious in concept and adorable in execution.
The Alchemist class added in Pathfinder’s supplemental books has graduated and become a REALUDOVIC PLAY WITH ME SHIRT core class. Additionally, alchemical items are completely re-structured in order to support the alchemist’s detailed interactions with items, and instead of having generic alchemist bombs, the Alchemist can produce any of them — acid flasks, tanglefoot bags, thunderstones, alchemists’ fires, and so on — as their bombs. This is in addition to all sorts of other elixers and mutagens, which can be produced as standalone items through crafting or as temporary “infused” items that the alchemist can whip up on the spot during combat.
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Overall, Goblins and Orcs are just people in my campaign. I don’t really treat them differently than I would Elves or Dwarves, I just acknowledge that a lot the REALUDOVIC PLAY WITH ME SHIRT two’s cultural traditions aren’t as acceptable to humanoid settlements as the latter two cultures. The result of that is that more Goblins/Orcs end up assimilating and to greater degrees than their Elf/Dwarf counterparts. Someone like Emetta who was raised by a human parent in Laviguer is for all intents and purposes human, especially when you stand her next to someone like Azuch. However, most people looking on will only see two Orcs and treat them both accordingly. Like the Player’s Handbook alludes with Tieflings: Even if you’re not born evil, prejudice and people always assuming the worst can certainly push you there. I use the Volo’s canon that Orcs feel the pull of Gruumsh, and I keep that in mind when I make an Orc NPC. For instance, Faustus feels the pull of Gruumsh much harder than Azuch, but Azuch always listens to the Gruumsh ‘voice’ inside his head, while Faustus refuses. Conversely, Zharukk hears a lot more Grazz’t in his head than Gruumsh, but he listens to the latter far more often.
The family has moved into their own home now, an older home (still nice, but no high ceilings and not many elf hiding places!), and the children have both multiplied AND grown older, taller, and REALUDOVIC PLAY WITH ME SHIRT. The Elf game is now the bane of the mom’s existence. Hiding it is a task. Several times this year, the Elf hasn’t had to go back to Santa because the kids were SO good the day before, thus explaining why he remained in the exact same hiding spot as the previous day. One evening, the mom is flustered. She finally hands the Elf to the dad and says, you hide the #%)(#^# elf today, but hide it high, because Big M is testing the waters and going to touch the #%(^#^ thing.” Dad’s answer is less than ideal – not only is the perch precarious, but it’s easily within reach of at least the oldest child, if not the second oldest as well. And it’s possible the elf is also judging the thermostat temp, which is an ongoing passive aggressive battle between mom (who sits at home and freezes all day) and dad (who pays the bills, but also works in his nice warm office all day).