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The earliest incarnation of D&D was an addition to the SLAM Las Vegas Aces A’ja Wilson Tell Ya Friends shirt miniature war-game Chainmail. As such, it inherits some terminology from miniature wargames, and through them, from real military terminology. In warfare, “initiative” is the somewhat nebulous but vital sense of who is in a position to act or take control before their opponent can. Wargames have long simulated that concept through the turn order, and some introduced the concept of rolling for initiative (modified by circumstances or army statistics) to determine which player acts first. D&D inherited a version of these systems, which in turn was adapted by later RPGs.

Whereas 5th edition D&D largely fell back on a SLAM Las Vegas Aces A’ja Wilson Tell Ya Friends shirt class structure with a handful of high-impact choices, Pathfinder 2 opts for maintaining its granularity, such that 90% of character features are replaced with Feats. You have Ancestry Feats from your race (now called Ancestry); Skill Feats that can enhance or add new uses to your Skills; you have General Feats which include Skill Feats as well as a handful of other, more universal Feats, like Toughness; and you have Class Feats, which are essentially a grab bag of class features. All of them are tiered based on a prerequisite level you must be in order to gain them, and your character class’s progression explicitly awards one of these four kinds of feats depending on what level you’re at. Almost none of them require a lengthy chain of previous Feats, except where they explicitly upgrade a feature granted by one, like Animal Companion.
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Overall, Goblins and Orcs are just people in my campaign. I don’t really treat them differently than I would Elves or Dwarves, I just acknowledge that a lot the SLAM Las Vegas Aces A’ja Wilson Tell Ya Friends shirt two’s cultural traditions aren’t as acceptable to humanoid settlements as the latter two cultures. The result of that is that more Goblins/Orcs end up assimilating and to greater degrees than their Elf/Dwarf counterparts. Someone like Emetta who was raised by a human parent in Laviguer is for all intents and purposes human, especially when you stand her next to someone like Azuch. However, most people looking on will only see two Orcs and treat them both accordingly. Like the Player’s Handbook alludes with Tieflings: Even if you’re not born evil, prejudice and people always assuming the worst can certainly push you there. I use the Volo’s canon that Orcs feel the pull of Gruumsh, and I keep that in mind when I make an Orc NPC. For instance, Faustus feels the pull of Gruumsh much harder than Azuch, but Azuch always listens to the Gruumsh ‘voice’ inside his head, while Faustus refuses. Conversely, Zharukk hears a lot more Grazz’t in his head than Gruumsh, but he listens to the latter far more often.

Tim Allen brings Christmas Cheer with him. This trilogy of delightful Xmas movies make even the SLAM Las Vegas Aces A’ja Wilson Tell Ya Friends shirt person smile and remember the joys of being young and looking forward to Santa Clause flying with his reindeer to each house on Christmas Eve. The first film, The Santa Clause, deals with a man, who has long disbelieved in Santa Clause- Father Christmas himself- until he is swept up and forced into being the Clause and his son becomes obbessed with Santa, despite everyone trying to tell him Santa doesn’t exist- what! The sequel, The Santa Clause 2: The Mrs. Clause, deals with Santa needing to find a Mrs. Clause or else he won’t be able to be Santa anymore! The threequel, The Santa Clause 3: The Escape Clause, deals with Jack Frost trying to take over the North Pole and become Santa himself. The trilogy is delightful, fun and perfect Christmas films for the whole family. No Christmas is complete without this film series.
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